Gamification in English classes in 1st CEB - the reward is learning
DOI:
https://doi.org/10.34630/sensos-e.v4i2.2539Keywords:
gamificação, elementos do jogo, ensino do inglês no 1º CEB, estudo de casoAbstract
Gamification is a new methodological approach that provides new experiences, using the elements of the game. This could be a strong ally in the teaching of English in the 1st CEB. This paper is based on a project under the Master's Degree in English Teaching of 1st CEB and seeks to show that gamification can influence students' motivation and participation (Foncubierta & Rodríguez, 2015). A case study was conducted for a 4th grade class and the chosen data collection instruments were participant observation, field notes and content analysis.
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Published
2018-04:-04
How to Cite
Fortunato, M. (2018). Gamification in English classes in 1st CEB - the reward is learning. Sensos-e, 4(2), 51–63. https://doi.org/10.34630/sensos-e.v4i2.2539
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